At the Strangeworlds Travel Agency, each suitcase transports you to a different world. Flick's now a badge-wearing member of The Strangeworlds Travel Agency so when an urgent summons arrives at Strangeworlds from Pirate Queen Nyfe, she and Strangeworlds Society guardian Jonathan pack their bags. The Break is a place of magic and piracy. Nyfe's world is falling apart. The Break is used to having ships vanish without a trace, but there's been a sudden increase that can't be explained by giant squid or mer-people. The edge of their flat world is coming ever closer to them and they need to escape before it collapses entirely. But how do you sail a ship through a suitcase? How do you fit a mer-queen the size of a whale into something small enough to carry in your hand? Will Flick and Jonathan be able to transport the inhabitants of the Break to another world before theirs disappears forever?